Friday gaming
We started by declaring the Diplomacy game carried over from last week a three-way draw (the smaller powers didn’t see any real hope, the Big Three were showing no signs of cracking, and England was over playing War of the Ring anyway).
While waiting for more folks to show up, we played the usual 3+ player time fill, Can’t Stop. After that, we wound up with seven folks not playing WotR, so we vacillated a bit and eventually wound up with two games, a 5-player Evo and 2-player Hannibal.
I hadn’t played Evo in a while; I should play it more often. Loads of fun. I should have bid more on those leg genes, though; I got sort of stuck off in a corner where I couldn’t do much, and lost way too many dinos to the vagaries of the climate.
After Evo, on to Puerto Rico! This time, we discovered the origin of the saying “when only one player has any of the bonus buildings, and he has two, the game is over.” (Wasn’t me, either; I managed to build a factory that paid me a whopping one doubloon.) I don’t think I’ve ever seen the construction hut used as effectively as in this game; four of the eight quarries were on one island in a five-player game!
I normally would have headed home at that point, but Carl had brought back one of his designs that I’d played in the past and enjoyed, with some rule tweaks based on that session. Loads of fun even if I did wind up crushed between the two leaders. With that, I headed home even though another round of it was about to start; since unlike the others, I wasn’t T dependent, I didn’t have to stay up until the system started running again.
